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Electronic toys

Subject Source: Library of Congress Subject Headings
Scope Note: Includes: Electronic games; Video games; Computer games; Internet games; Television interactive toys; Virtual pets.

Found in 5 Collections and/or Records:

Anthony D. Robbi papers, 1955-1995

Accession: 2464-09Identifier: 2464-09-8.-II.
Scope and Content:

The Anthony D. Robbi papers are composed of correspondence, reports, and diagrams related to his work at RCA on the FRED program, automotive electronics, and electronic ballot technologies. The papers also contain documents related to Alpex Computer Corporation V. Nintendo Company LTD. and Nintendo of America, Inc., Atari games, and other computer programs.

Seven of Robbi's lab notebooks (1961-1968) can be found in Record group 26.

Dates: 1955-1995

Charles M. Wine papers, 1953-2001

Accession: 2464-09Identifier: 2464-09-7.-V.
Scope and Content:

Charles Wine's papers include information about patents awarded to Wine and other scientists whose patents were relevant to his; the Cole Patent, over which RCA unsuccessfully sued several companies for infringement; various resources RCA's scientists used during the invention process; projects sponsored by the Defense Advanced Research Projects Agency (DARPA); and Wine's Identity Controller Utility (ICU.)

Of particular value are the papers documenting the DSRC's unsuccessful attempt to develop a virtual reality video game console in the 1990s (see Subseries F.).

Eight of Wine's lab notebooks (1959-1988) can be found in Record group 26.

Dates: 1953-2001

Douglas Dixon papers, 1981-2003

Accession: 2464-09Identifier: 2464-09-15.
Scope and Content:

The Douglas Dixon papers are composed of records generated by Dixon during his tenure as a project manager at the Sarnoff Corporation (1993-2003). They encompass notes and presentations related to projects Dixon oversaw – such as VideoBrush, Just Noticeable Difference (JND), and GreatHomeVideo (GHV) – all of which allowed home consumers to manipulate photos or videos for improved quality or performance. This series also includes background and research materials, such as scientific articles on optics, and press clippings of competitors’ products. Of special note in Series I is a DVD containing video excerpts of the projects Dixon oversaw, including a virtual reality video game called "Palenque."

One of Dixon's lab notebooks (1984) can be found in Record group 26.

Dates: 1981-2003

Joseph A. Weisbecker papers, 1899-1982, bulk: 1964 - 1982

Accession: 2464-09Identifier: 2464-09-11.-VII.

Research notes, correspondence, press clippings, prototypes, manuals, publications, and patents document work on computer architecture and programming languages at RCA and Komputer Pastimes.

Photographs and cassette tapes document circuitry, computers and consoles for RCA computers and games created by Weisbecker's company, Komputer Pastimes.

Dates: 1899-1982; Majority of material found within 1964 - 1982

Richard M. Peterson papers, 1978-2000

Accession: 2464-09Identifier: 2464-09-8.-I.
Scope and Content:

The Richard M. Peterson papers are composed of specifications and schematics, reports, and correspondence related to Peterson’s work on various projects, such as an electronic ignition control, home information systems like Dimensia and SKIPPER, a touch-screen telephone, and an automated mail service for the United States Postal Service.

One of Peterson's lab notebooks (1979-1981) can be found in Record group 26.

Dates: 1978-2000